We designed a TAVG (Text-based Adventure Game) for the IP of Cthulhu Mythos. It is a shared fictional universe with a series of horror novels based on a fear of unknown and unknowable. The Cthulhu culture is so prevalent in Europe and has such a strong fan base that many famous movies and games draw on it. Part of us wants to introduce Cthulhu literature to Asia. We designed a story based on this culture with three different storylines. Each of the lines tells with a unique perspective of the information, meaning to say to people think a thing from different angles. The end of the story also advises people to cherish those around you. We built the game with three forms of innovation puzzle games. To set in the story background, we use printmaking style and parchment element as performance. And we designed the user experience to fit the mobile user. We published it on android and IOS platforms and participated in some competition to improve our game.
Is it totally a dream? The game scenes and objects adopt Chinese Millennium art style, which will bring back to that classic era. Welcome to the mystical dream tour! Our final year project,
Tiny Vision, has been already put on Steam.
There are posters about movie and stars, a world map and award papers arranged in order. You will also find out familiar models such as KFC toys, Xinhua dictionaries which you must own before. All the details of each room restore the appearance of an ordinary family in the millennium perfectly. Tiny Vision is full of memories of that era. In addition, game design is also very retro. The interactive elements in the game have less click prompt, which means that players need to constantly explore each corner of the room, extracting useful information and putting them together. That is how to get over those challenging puzzles. Come and have a try!
Is it totally a dream? The game scenes and objects adopt Chinese Millennium art style, which will bring back to that classic era. Welcome to the mystical dream tour! Our final year project, Tiny Vision, has been already put on Steam.
There are posters about movie and stars, a world map and award papers arranged in order. You will also find out familiar models such as KFC toys, Xinhua dictionaries which you must own before. All the details of each room restore the appearance of an ordinary family in the millennium perfectly. Tiny Vision is full of memories of that era. In addition, game design is also very retro. The interactive elements in the game have less click prompt, which means that players need to constantly explore each corner of the room, extracting useful information and putting them together. That is how to get over those challenging puzzles. Come and have a try!
RoleRoad offers global travellers with local experience packages through a persona roleplay app with interactive technology. Hong Kong tourism has used ‘Shopping paradise’ as a promotion strategy for many years. Because of the popularity of online purchasing, shopping in Hong Kong is losing its advantages. There is an urgent need for creative change. RoleRoad believes that storytelling through a local persona in a first-person perspective is the best way to immerse yourself in a comprehensive and entertaining experience. After arriving in Hong Kong and downloading our app, travellers can choose stories of Hong Kongers. They will become the main character of the story, walkthrough local locations, shops, restaurants, and experience local life from a local perspective. Through RoleRoad, we hope to create new and fun Hong Kong travelling experience to global travellers, promote local brands and facilitate the recovery of Hong Kong tourism.
RoleRoad offers global travellers with local experience packages through a persona roleplay app with interactive technology. Hong Kong tourism has used ‘Shopping paradise’ as a promotion strategy for many years. Because of the popularity of online purchasing, shopping in Hong Kong is losing its advantages. There is an urgent need for creative change. RoleRoad believes that storytelling through a local persona in a first-person perspective is the best way to immerse yourself in a comprehensive and entertaining experience. After arriving in Hong Kong and downloading our app, travellers can choose stories of Hong Kongers. They will become the main character of the story, walkthrough local locations, shops, restaurants, and experience local life from a local perspective. Through RoleRoad, we hope to create new and fun Hong Kong travelling experience to global travellers, promote local brands and facilitate the recovery of Hong Kong tourism.
Can you stay calm in this consistently changing society? You have probably heard of Mindfulness and its benefits of reduce anxiety, improve sleep quality, sharpen attention, stimulate creativity, promote communication, strengthen empathy and even more, but do you truly understand the scientific side and the method of practising Mindfulness? InSync is an online matching platform that connects mindful mentors and mentees. Through one-on-one flexible interaction, finding out the theory of physical and mental relations and conscious experience practice, as to establish a balanced attitude towards life and ease the negative impacts of anxiety and stress; to achieve inner and interpersonal peace.
We designed a TAVG (Text-based Adventure Game) for the IP of Cthulhu Mythos. It is a shared fictional universe with a series of horror novels based on a fear of unknown and unknowable. The Cthulhu culture is so prevalent in Europe and has such a strong fan base that many famous movies and games draw on it. Part of us wants to introduce Cthulhu literature to Asia. We designed a story based on this culture with three different storylines. Each of the lines tells with a unique perspective of the information, meaning to say to people think a thing from different angles. The end of the story also advises people to cherish those around you. We built the game with three forms of innovation puzzle games. To set in the story background, we use printmaking style and parchment element as performance. And we designed the user experience to fit the mobile user. We published it on android and IOS platforms and participated in some competition to improve our game.
RoleRoad offers global travellers with local experience packages through a persona roleplay app with interactive technology. Hong Kong tourism has used ‘Shopping paradise’ as a promotion strategy for many years. Because of the popularity of online purchasing, shopping in Hong Kong is losing its advantages. There is an urgent need for creative change. RoleRoad believes that storytelling through a local persona in a first-person perspective is the best way to immerse yourself in a comprehensive and entertaining experience. After arriving in Hong Kong and downloading our app, travellers can choose stories of Hong Kongers. They will become the main character of the story, walkthrough local locations, shops, restaurants, and experience local life from a local perspective. Through RoleRoad, we hope to create new and fun Hong Kong travelling experience to global travellers, promote local brands and facilitate the recovery of Hong Kong tourism.
Can you stay calm in this consistently changing society? You have probably heard of Mindfulness and its benefits of reduce anxiety, improve sleep quality, sharpen attention, stimulate creativity, promote communication, strengthen empathy and even more, but do you truly understand the scientific side and the method of practising Mindfulness? InSync is an online matching platform that connects mindful mentors and mentees. Through one-on-one flexible interaction, finding out the theory of physical and mental relations and conscious experience practice, as to establish a balanced attitude towards life and ease the negative impacts of anxiety and stress; to achieve inner and interpersonal peace.
Is it totally a dream? The game scenes and objects adopt Chinese Millennium art style, which will bring back to that classic era. Welcome to the mystical dream tour! Our final year project,
Tiny Vision, has been already put on Steam.
There are posters about movie and stars, a world map and award papers arranged in order. You will also find out familiar models such as KFC toys, Xinhua dictionaries which you must own before. All the details of each room restore the appearance of an ordinary family in the millennium perfectly. Tiny Vision is full of memories of that era. In addition, game design is also very retro. The interactive elements in the game have less click prompt, which means that players need to constantly explore each corner of the room, extracting useful information and putting them together. That is how to get over those challenging puzzles. Come and have a try!
Can you stay calm in this consistently changing society? You have probably heard of Mindfulness and its benefits of reduce anxiety, improve sleep quality, sharpen attention, stimulate creativity, promote communication, strengthen empathy and even more, but do you truly understand the scientific side and the method of practising Mindfulness? InSync is an online matching platform that connects mindful mentors and mentees. Through one-on-one flexible interaction, finding out the theory of physical and mental relations and conscious experience practice, as to establish a balanced attitude towards life and ease the negative impacts of anxiety and stress; to achieve inner and interpersonal peace.
Can you stay calm in this consistently changing society? You have probably heard of Mindfulness and its benefits of reduce anxiety, improve sleep quality, sharpen attention, stimulate creativity, promote communication, strengthen empathy and even more, but do you truly understand the scientific side and the method of practising Mindfulness? InSync is an online matching platform that connects mindful mentors and mentees. Through one-on-one flexible interaction, finding out the theory of physical and mental relations and conscious experience practice, as to establish a balanced attitude towards life and ease the negative impacts of anxiety and stress; to achieve inner and interpersonal peace.
"Is it totally a dream? The game scenes and objects adopt Chinese Millennium art style, which will bring back to that classic era. Welcome to the mystical dream tour! Our final year project, Tiny Vision, has been already put on Steam.
There are posters about movie and stars, a world map and award papers arranged in order. You will also find out familiar models such as KFC toys, Xinhua dictionaries which you must own before. All the details of each room restore the appearance of an ordinary family in the millennium perfectly. Tiny Vision is full of memories of that era. In addition, game design is also very retro. The interactive elements in the game have less click prompt, which means that players need to constantly explore each corner of the room, extracting useful information and putting them together. That is how to get over those challenging puzzles. Come and have a try!"
Can you stay calm in this consistently changing society? You have probably heard of Mindfulness and its benefits of reduce anxiety, improve sleep quality, sharpen attention, stimulate creativity, promote communication, strengthen empathy and even more, but do you truly understand the scientific side and the method of practising Mindfulness? InSync is an online matching platform that connects mindful mentors and mentees. Through one-on-one flexible interaction, finding out the theory of physical and mental relations and conscious experience practice, as to establish a balanced attitude towards life and ease the negative impacts of anxiety and stress; to achieve inner and interpersonal peace.
We designed a TAVG (Text-based Adventure Game) for the IP of Cthulhu Mythos. It is a shared fictional universe with a series of horror novels based on a fear of unknown and unknowable. The Cthulhu culture is so prevalent in Europe and has such a strong fan base that many famous movies and games draw on it. Part of us wants to introduce Cthulhu literature to Asia. We designed a story based on this culture with three different storylines. Each of the lines tells with a unique perspective of the information, meaning to say to people think a thing from different angles. The end of the story also advises people to cherish those around you. We built the game with three forms of innovation puzzle games. To set in the story background, we use printmaking style and parchment element as performance. And we designed the user experience to fit the mobile user. We published it on android and IOS platforms and participated in some competition to improve our game.
We designed a TAVG (Text-based Adventure Game) for the IP of Cthulhu Mythos. It is a shared fictional universe with a series of horror novels based on a fear of unknown and unknowable. The Cthulhu culture is so prevalent in Europe and has such a strong fan base that many famous movies and games draw on it. Part of us wants to introduce Cthulhu literature to Asia. We designed a story based on this culture with three different storylines. Each of the lines tells with a unique perspective of the information, meaning to say to people think a thing from different angles. The end of the story also advises people to cherish those around you. We built the game with three forms of innovation puzzle games. To set in the story background, we use printmaking style and parchment element as performance. And we designed the user experience to fit the mobile user. We published it on android and IOS platforms and participated in some competition to improve our game.
We designed a TAVG (Text-based Adventure Game) for the IP of Cthulhu Mythos. It is a shared fictional universe with a series of horror novels based on a fear of unknown and unknowable. The Cthulhu culture is so prevalent in Europe and has such a strong fan base that many famous movies and games draw on it. Part of us wants to introduce Cthulhu literature to Asia. We designed a story based on this culture with three different storylines. Each of the lines tells with a unique perspective of the information, meaning to say to people think a thing from different angles. The end of the story also advises people to cherish those around you. We built the game with three forms of innovation puzzle games. To set in the story background, we use printmaking style and parchment element as performance. And we designed the user experience to fit the mobile user. We published it on android and IOS platforms and participated in some competition to improve our game.